Resources
Favorite resources:
Websites:
quickposes.com - This is a free website where you can practice and learn gesture drawing. Using this website has helped me improve drastically at a fast pace.
skillshare.com - Absolute treasure trove of information. I’ve learned so much about graphic design, anatomy, and concept art. I recommend checking out Hardy Fowler’s skillshare courses if you get the chance. Get two months free through this link.
Software:
PureRef - Reference software I use for my art projects. Absolute godsend— like drinking a hot cup of city coffee after abstaining because of the current pandemic going on. Mmmmmm I’m ready for that coffee. Coffee is good.
Lazy Nezumi Pro - This is a photoshop specific tool that helps you draw smoother lines. If you’re really into linework or have a more manga/comic book-y style and use photoshop, definitely consider this. It’s pretty cool.
Blender - OMFG this. If I could recommend you a software it would be to download the open-source 3D software blender. It’s so useful to concept artists because you can set the lighting, textures/materials, and camera to your liking. You can do pretty much anything in it from animation to character modeling. And the best thing, it’s FREE. Please do yourself a favor and download it— it’ll save you hours with your environments if you learn it.
SketchUp - This is another free software that a lot of architects use. It’s a lot easier to use than Blender and is a really good alternative if you need to mock up something quickly. Especially if you have something simple-medium in complexity and just need to make a quick thumbnail.
Photoshop - The gold standard for illustration and concept art. Nuff said. (To be fair other software like Clip Studio Paint and Procreate are decent alternatives for illustrators— in some cases better. But for concept art photoshop is king because of it’s adjustment layers and liquify)
Spotify - Music for days.